As long as everything is DirectX-compatible, it will work. This means that, unlike the old days of DOS games and IRQ settings, no developer has to write software for a specific GPU or sound card. In turn, DirectX-compatible GPUs (which are all of them today) are also designed to comply with the DirectX standards. Video games or other high-performance applications that need to use hardware like the GPU are written according to the specifications set out by DirectX. DirectX 12 hardware is now common and thanks to the Xbox Series consoles, games for DirectX 12 are quickly becoming the norm, but how is 12 better than 11? First, What’s a “DirectX”?ĭirectX is the middleman between computer hardware and software. DirectX is an API (Application Programming Interface) that’s used for virtually all Windows games and the Xbox console family (originally the “DirectX Box”).
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